Festival of Archaeology 3D Modelling Workshop

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24 July 2019

View the Project on GitHub JWexlerBM/festivalofarchaeology

This project is maintained by JWexlerBM

Adding texture

Author: Jennifer_wexler ~ Published: 16 October 2018 ~ Updated: 23 July 2019

You now want to make your model look nice and have the true(ish) colour texture of the real thing.

Follow these steps to create your texture:

  1. You got it, click Workflow
  2. Choose Generic, Mosaic (default) and 4096 x 1 in the options window as shown below.
    The photoscan window

  3. Wait for the texture generation to finish. And you might see something like this.

The photoscan window

Et voila, you have created a 3D model. You are amazing.

Previous step: Building a mesh Next step: Uploading to Sketchfab